Pelagic Maze (Coaster - Reaction-Diffusion)

A coaster generated by a reaction-diffusion simulation.

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Poseidon swirled his ambrosia for a while, contemplating the vastness of his watery dominion; putting down his chalice on the coaster, he noticed how most fitting its pattern was for a new maze with elegant coral, rivaling those conceited landstriders in Knossos.

This design results from a reaction-diffusion simulation using the Gray-Scott model. Reaction-diffusion systems can model pattern formations ubiquitous in nature, such as corals, dunes, or spots and stripes on animals.

The simulation models a process whereby two chemicals react with each other and diffuse through a medium. The pattern is a visualization of the concentration of one of the chemicals across space at a specific point in time.

The coaster measures 92 x 92 mm.

Materials and methods


Prints at 0.2 mm layer height. The base and pattern are 2 mm and 1.4 mm high respectively, so you can issue a color change command at the 2.20 mm mark to print them in different colors. To slice the models:
- In PrusaSlicer import the base, then add the pattern as a part.
- In Cura import both models, select both of them, and merge them.
Use ironing on the topmost surface.



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Bf0a384080729fcbc284b5522c4de183?default=blank&size=40António Emanuel Barreto added this to the 3D collection ago
Mini bubblevoidbubble published this design ago