Report inappropriate content
It's a unicorn I made in Blender to get some practice with box modelling and subdivision surfaces.
Currently I'm working on making it into a tap handle too. I'm currently pretty fascinated by the mixing mechanical and organic elements so that's a fun project.
Also - I've included the .blend file if you want to play with it. To get the the final STL I applied the mirror modifier and sculpted the mane afterwards, so it doesn't have the completed hair in the .blend.