Thanks for downloading!
We'd love to hear from you if the print was successful.
Fallout 4 Mini Nuke - Redicubricks
Printable, supportless, Mini Nuke Based on Fallout 4
Games
Creative Commons Attribution Noncommercial No Derivatives
Commercial use is not allowed nor can you remix or change this work & you have to attribute the creator.
Description
Here's a guestblog we wrote on the Ultimaker blog about the mini nuke: https://ultimaker.com/en/blog/19397-designing-3d-printing-and-painting-the-fallout-4-mini-nuke
A mini nuke based on fallout 4 fat man ammo. requires no support, mostly snap fit. 183mm tall. Efficient design with minimal material use. Can be used as a planter. :D
Visit here for more pictures:
http://www.redicubricks.com/3d-printed-fallout-4-mini-nuke-cross-section/
This is the fully enclosed bomb shell, no cross section.
You can support us by purchasing a kit at http://shop3d.ca/product-category/print-to-order/ if you don't have your own printer.
PRINT SETTINGS
0% Infill on all parts except where specified.
~35 - 40mm/s
Use a brim on the thin parts if required.
If your printer can manage it, for best results:
frame_Detonator.stl
40 microns
25% infill
Frame_Top_arming.stl
60 microns
Frame _body_no_pegs.STL
90 microns
Materials and methods
Just filament
Documents
Issues
Issues are used to track todos, bugs or requests. To get started, you could create an issue.
Comments
@swesen Nice! great paint job!

- Printed on:
- tevo tarantula
- Result:
- One of the first prints with my tevo tarantula that I kept. I printed it two years ago and finally got around to painting it.
- Feedback:
- The screws on the ring fin are a little bit small, with a small increase in size and a little indentation around it would help it stand out more, it kund of blends in to the rest of the fin on my print.
Any chance of releasing the cutaway STL files? Or maybe selling the STL files at a lower cost? I'd love to print my own.
umm.. i dont think you can use the No Derivatives part of the CC here since this is allready a Derivative work.
Regardless this is a nice design save the fast theres not real interlocking points aside from the fins.
i'd love to see a version with a bit of or a bit more of. a grove slide in for the sections so you dont need to glue it together in such a small spot. give us some room to wiggle with the gluepoints so we dont make a mess on the finished pice.
Hi! I love your work! Are you planning on releasing the cutaway mini nuke files?
I'd be glad to pay for one of the kits, actually, but I'd rather print them myself than have you ship over plastic halfway around the world. I know you have mentioned needing to figure out what to do about selling files, and it's a job-and-a-half in the current climate for sure, but I'd just like to add this little bit of pressure, if I may.
- Printed on:
- Eustathios
- Result:
- Nice model that fit together fairly well. I used a slightly different painting technique which resulted in a different weathered look.
- Feedback:
- The fit between the lower shell and main shell was very tight. Once I finally was able to snap it in after a fair bit of cutting/sanding, it would not come apart. Luckily I got it aligned how I like it on the first try. Adding a tiny bit of tolerance here might be good. People can always use cyanoacrylate glue if they have to.
Sir . That is an awsome paint job.
Sorry Valcrow.
This wasn't your original model!
Your cutaway model is still the best!
This is truly Wonderfull and I am very excited to start this project. Do you have a place that I can donate to you?
@kingrahl Thanks for the advice - I've tried playing with blender but its been years since I've done any 3d modelling, and blender is baffling to me!
Is there anyway you could get me the files you fixed?
No internals :(
hi!
I've seen your work on YouMagine. they are very interesting. can put on my project elements3d.net. ? they learn more people and it's fun.
good luck in your business!
@mafiu I had to clean it up using Blender. It has some erroneous vertices. I selected all vertices of the barrel, inverted the selection and deleted the remaining vertices. I then selected all again and "remove doubles" (vertices). I hope this helps.
I'm having problems with slic3r with Frame body No Peg - the other files all slice and print great (really great!) but slic3r hangs on processing input file. Any ideas?
WHERE ARE THE INTERNALS???
magnifico trabajo